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 Information For Members

 

 


Read the LCC Board Notes

 

Information for New Members

 

Chit Privilege Card

 

Use of Ice Immediately Prior to a Game

 

Club Rules

 

L.C.C. computer desktop background photo

 

See and hear a virtual tour of our rink

 

Club Policies

 

 

 

 

 

 

 

 

 

 

 

Information For New Members

  • You will see our club pig or hog sitting on the bar. When a curler does not get her/his rock past the hog line during a game it is customary to put a loonie into the pig. All proceeds found in the pig’s belly go toward the improvement of the club. So remember: HOG A ROCK, FEED THE PIG!

  • Practice ice is booked for 1 hour with a maximum 4 people per sheet. At times, practice can be limited due to the volume of activity on our ice. Our goal is to have good ice for member’s games, so if that means a quick shave this will cut into practice time. Call the office to book your practice ice.

  • Leaside uses a Privilege Chit Card. Read the LCC policies regarding chits. Members must provide their card in order to charge items at LCC and outside clubs. To get your card, just complete this Chit Signing Application and submit it to the office. Your card will then be issued with your personal number. If you have not signed for this service at the office you will not have chit signing privileges at LCC or outside clubs.

  • The commitment of our members makes Leaside the great club it is. We have had a very strong volunteer base over the years, but want to open the door to new people to continue this tradition of volunteerism. Don't be shy. We need individuals to help out at bonspiels, clinics, and various other jobs. If this is the season that you can help, please let us know.

  • If you would like to learn about any of these topics;
    *curling fundamentals
    *curling terminology
    *curling etiquette
    *curling safety
    *delivering the curling stone: aim, delivery, release, weight and timing
    *using a curling delivery stick

    visit the About Curling page
    .

 

 

Use of Ice Immediately Prior to a Game

Click here to refer to the L.C.C. policy regarding warm-up ice.

 

 

Leaside Curling Club Rules

Print the information below.

Leaside Curling Club

Club Rules and Procedures

(October 2009)

In general, and except where noted, curling at Leaside is governed by the rules of the Canadian Curling Association (CCA).

Club Rules and Procedures apply to all sections.  Sections may not modify Club Rules.  Sections may modify Club Procedures, and implement their own procedures if needed for the smooth functioning of their league or event.  The Procedures provided here are the defaults, if a Section does not implement their own.

Sections are encouraged to post procedures specific to their section and/or events.

Sections are encouraged to conform as much as possible to CCA rules and general Leaside procedures.

Club Rules

1.  Cell Phones

No cell phone use in the ice shed.  If you have to have you phone with you, please make sure it is on vibrate, and leave the ice shed before having your conversation.

2.  Entry To the Ice Shed

Enter the ice shed using south end door only to help keep the ice clean. Either door can be used to exit the ice shed.

Your sheet is ready for play when the numbers from the previous game are down.  Please wait in the Lounge until your sheet is ready.

3.  Warm Up Before Games (revised June 2009)

Overall Intent

Leaside Curling Club would like to make as much practice and warm-up ice available to members as possible.   This must be balanced with the time required to make and maintain good ice.  

 

Curlers are expected to be aware of safety issues, use common sense and abide by the fair play and courtesy that sets curling above many sports.  

 

Guiding Rules

Ice may be used prior to league games within the following guidelines.

 

1)     Ice use is only allowed prior to the first draw in a block, not between games

For example, it is allowed prior to a 7 pm draw but not between the 7pm and 9 pm draws.   This applies in a similar manner to the Sunday and weekday schedules.

Rationale:

§       There is only enough time between draws for the icemakers to prepare the ice.  This applies even if the game in the first draw ends early.

§       While this seems to give preference to the early draw, over the course of a season equity is achieved since each team plays approximately the same number of early draws and late draws.

  

2)     Ice can only be used after the icemakers are finished with a given sheet and the scoreboard numbers are taken down.  

§       Curlers must be aware of and allow free access and passage to the icemakers as they prepare adjacent sheets.

 

3)     No one person or team can monopolize the use of a sheet.  

§       If both teams want to warm up, that must be allowed.

 

4)     Pre-game ice use is to be considered warm-up, not intense practice.  

§       Curlers are requested to restrict the number of rocks thrown; preferably to 2.  This means two rocks could be thrown away from the glass and then thrown back toward the glass.   If a curler is interested in extensive practice they may book a sheet during one of the scheduled practice times.

 

5)     All ice use must end 5 minutes prior to the start time of the draw to allow the teams to gather, shake hands and start the game at or before the draw time.

 

6)     Curlers may only use the sheet on which they will be playing their game.

4.  Game Start Time

All games officially begin at the scheduled start time, regardless of when the first rock is thrown. A game that begins late due to the late arrival of any players – including the number of players necessary to constitute a team – is still bound by the normal bell rule.   The sheet is ready for play when the score from the previous game is taken down.

Exception:        If the ice is not ready for you to begin play on time due to a delay in preparing the ice, the two skips shall calculate 1 hour and 35 minutes from the actual start of the game and agree upon that time as the “bell” time for their game. In the absence of such agreement, the normally-scheduled bell time will apply.

5.  Bell Rule

The bell is used to ensure that league games do not extend beyond their allotted time, both to allow proper maintenance of the ice between games and to allow subsequent games to begin on time.

5 a.  When does the bell ring, and how much curling is allowed after it rings?

The bell rings 25 minutes before the end of the allotted time. Once the bell has rung, you may complete the end you are in and play one more.

Example:       In a regularly-scheduled 8-end game, if the bell rings while you are playing the 7th end, you may finish that end and play the 8th end.  If the bell rings while you are playing the 6th end, you may finish the 6th end and play the 7th end, but not the 8th.

5 b.  When does an end officially conclude and the next end begin?

An end concludes and the next end is deemed to have started from the moment the last moving rock comes to rest or goes out of play.

Example:       The last rock of the 6th end comes to a stop and, while you are clearing off (or measuring) the rocks, the bell rings.  You may then play the 7th end (which you are deemed to have started) and the 8th end. If the bell rings before that last rock stops in the 6th end, you may only play the 7th end.

6.  Spares

Players must be a paid playing member of LCC (neither a social member nor competitive member) in order to Spare. 

7.  Children and Babysitting

It is requested that babysitters keep young children in the downstairs lounge area.  Some used toys are available under the sink in the ladies locker room (more would be appreciated).  If children can sit quietly and watch television they may do so upstairs. Children must be supervised at all times, and that supervision must come from someone who is not on the ice.

8. Competitive Membership (July 2009)

Effective July 1, 2009, in competitions where it is necessary that all members of the participating teams be members of the same curling club, a competitive curling membership is available at Leaside Curling Club.

 

A competitive membership allows for an individual to be a member of Leaside Curling Club for purposes of sanctioned competitive competitions as follows:

§       LCC will sanction competitive memberships for one person per team.

§       The other three members of the team must be active fully paid section members of Leaside Curling Club.

 

The cost for a competitive membership is $65 which includes HST and OCA fees.

 

A competitive membership provides NO play or practice privileges at Leaside Curling Club

§       Competitive members are not permitted to play or spare for any Leaside team in league play and can only practice at the club if paying the usual fee as set and paid for at the office)


 

Club Procedures

1.  Late Start

To begin, a team must have at least three players, at least two of whom must be regular team members.

1) If a team is unable to start a game after 10 minutes, they forfeit hammer and 1 point.

2) If they still cannot start after 20 minutes, they default the game

2.  Game Tie Breaking

If a game is tied at the end of scheduled time, then the tie is broken by a draw to
the button as follows:

  • The team that draws their rock closest to the button is declared the winner.
  • Each team may sweep their own rock as per CCA sweeping rules, but may not sweep their opponents rock.
  • No practice shots are allowed.
  • The team that would have had hammer in the next end throws second.
  • Any member of the team may be chosen to deliver the rock.
  • If neither rock ends up a touching the rings, or both rocks are “too close to call”, or are tied; then the procedure is started again, shooting order remains unchanged.

3.  Flight Tie Break

In Leagues with a Flight System, when two or more teams are equally ranked at the end of a draw, ties are broken by:

·       when they played each other, who beat who (in the case of a multiple team tie, by who has the most wins amongst the games played against the other tied teams).

If still tied, then:

·       who performed better against the top performing team not involved in the tie (Win/Tie/Loss/Default), then:

·       who performed better against the 2nd performing team not involved in the tie, then 3rd team, then 4th, etc, then:

·       the highest proportion of ends won (no ends are counted for either team in a game which was defaulted). If still tied, then:

·       the highest ratio of points scored to points given up (no points are counted for either team in a game that was defaulted).  If still tied, then:

·       flip of the coin.

In a multi team tie, if a rule divides a tied group into one or more smaller tied groups, the rules are applied to the new tie/ties from the beginning rather than by continuing to the next rule.

If there are teams that play each other more or less than once in a draw , the drawmaster will apply the spirit of the rules as best as possible.

Teams tie all the time, and in complex ways, ways for which these simple rules cannot account for completely.  In these situations, the drawmaster will apply the spirit of the rules as best as possible.

4.  Referees

During a game, the official referee is (if present):

·       the draw-master or scorekeeper of the section/league/event,

·       then the most senior member of the committee organizing the section/league/event,

·       then the club manager, or most senior staff member of Leaside Curling Club.

A ruling by a referee during the game is considered final and binding.

For issues that occur off-ice, the official referee is the draw-master or scorekeeper of the section/league/event. The draw-master/scorekeeper is subject to the oversight of the organizing committee of the section/league/event. The section/league/event committee is subject to the oversight of the Program Committee and the Leaside Curling Club Board of Directors.

 

 

Set Your Desktop Background With The L.C.C. Photo.

How do I install a wallpaper on my computer (Windows)?

 1. Click on the link below that corresponds to your screen resolution. If you do not know your screen resolution minimize your browser, then right-click anywhere on your desktop background. Select "Properties", then the "Settings" tab and you will see your screen resolution in the next window.

1600 by 1200 resolution  1440 by 900 resolution  1280 by 1100 resolution    1024 by 768 resolution   800 by 600 resolution

2. When the image has loaded, right-click on the image and select "Set as Wallpaper" or "Set as Desktop Background" or "Set as Background".

3. Minimize all windows and you will see the wallpaper on your screen.

How do I remove a wallpaper from my computer?

1. Minimize all windows and right-click on the desktop

2. Select "Properties".

3. Select the background tab and select "None" from the list - it's the top-most item. You can also install another wallpaper. It will also remove your current wallpaper.

My screen resolution is not the same as one of the resolutions above. How do I get a wallpaper to cover the entire screen?

1. Select the image that is one size smaller than your screen resolution.

2. Minimize all windows and right-click on the desktop

3. Select "Properties".

4 Select the "Background" tab and select "Stretch" from the Picture Display drop-down box.

See and hear a virtual tour of our rink.

See a virtual tour of the rink.

 

 

 

                            Photo by John Wong