Schedule

Hi Everyone,
As most of you will know by now, our good friend Danielle
Burtnyk passed away on Jan 25.
Today the visitation and funeral arrangements were
announced, and these are also posted
on the Leaside CC website.
The funeral is scheduled for 6pm on Monday Jan 30 at The
Humphrey Funeral Home, which is on
Bayview two blocks south of Millwood. The service is
expected to last for just under one hour.
Obviously this conflicts with the timing of the early (7pm)
draw for the Skins League that night.
I would like to allow all of you the opportunity to attend
Danielle’s funeral, so with Trudi’s
agreement, I have adjusted our draw times on Monday to start
at 7:30pm and 9:30pm.
I apologise if this causes anyone a significant
inconvenience, and I will also mention that there
will be one spare sheet available at 7:30 if one of the late
draw matches wishes to switch to the
earlier start time.
Circulating this note I have included all section members
that I have on record as of Aug 26 2011,
so I would appreciate their team-mates forwarding this
message to Michaela Koch, Sara Collins,
Ginny Hughes and Al Parker, for whom I do not have current
email addresses.
Mike


Standings



Teams



Dates



Rules

Over the many years that I have been running the Leaside Skins League, a published set of rules has rarely, if ever, been necessary, due perhaps to the somewhat informal nature of the League. However, recent feedback has indicated that a few guidelines would aid the smooth running of the section, and it is with this in mind that the following rules are in effect:
Coin Toss
·
In an exception to the CCA ruling, we shall adopt the rule as follows:
·
The team winning the coin toss shall choose either (a) to throw first or second stone in the first end, or (b) the rock colour they wish to use.
·
The other option will go to the team losing the toss.
Spares
·
Any full member of the club is eligible to spare, but a spare may only substitute at or below the position of the missing player (e.g. if the regular vice is unavailable, the spare may play at vice, second or lead position, but not as skip)
·
A team can have up to 3 spares for a game, as long as at least one existing member of the team is also playing.
Defaults
·
Although defaulted matches are strongly discouraged, if this is an unavoidable situation, the team defaulting on the scheduled date of the game will be awarded zero skins, and their opponents will receive 8 skins.
Scoring
The name of the game is Skins, and the object of the game is to win as many Skins as possible in every match you play. In Skins curling each individual end is like a game in itself, and there are no extra points for winning a Skins match.
Note: The 4 rock rule will be in effect for all matches.
What’s a skin ?
Each end is given a certain value, or number of Skins as shown below:-
|
1st end |
1 |
|
2nd end |
2 |
|
3rd end |
2 |
|
4th end |
3 |
|
5th end |
3 |
|
6th end |
4 |
|
Total Skins |
15 |
How do you win a skin ?
Skins for each end are won in one of two ways:-
- The team with last rock scores two or more points
- The team without last rock steals one or more points
- If neither of these happen, the skin value for that end is carried over to the next end and last rock switches to the other team.
|
Reminder
If the 6th end is undecided, then any one member of each team shall have one attempt to draw to the button, sweeping is allowed for the throwing team only. After measuring, the team with rock closest to the button wins any remaining skins. If neither draw is in the house, or the measurement is tied, then repeat the draw to the button as above. |
 |